ThreeKingdomsSlingshot/Assets/VFX/IB/AssetResources/Game/GameArrow.prefab

378 lines
9.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &116264
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 493194}
- 212: {fileID: 21275056}
m_Layer: 0
m_Name: ring02-02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &127084
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 466988}
m_Layer: 0
m_Name: object
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &136684
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 434410}
- 212: {fileID: 21260646}
m_Layer: 0
m_Name: ring02-01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &141902
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 407040}
- 212: {fileID: 21251238}
m_Layer: 0
m_Name: ring02-03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &164686
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 499790}
- 114: {fileID: 11475906}
m_Layer: 0
m_Name: GameArrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!1 &175358
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 465264}
- 212: {fileID: 21238016}
m_Layer: 0
m_Name: arrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &195408
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 447170}
- 212: {fileID: 21214796}
m_Layer: 0
m_Name: ring01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &407040
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 141902}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 1}
m_Children: []
m_Father: {fileID: 499790}
m_RootOrder: 3
--- !u!4 &434410
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 136684}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 1}
m_Children: []
m_Father: {fileID: 499790}
m_RootOrder: 1
--- !u!4 &447170
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 195408}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 499790}
m_RootOrder: 0
--- !u!4 &465264
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 175358}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: .899999976, y: .5, z: 1}
m_Children:
- {fileID: 466988}
m_Father: {fileID: 499790}
m_RootOrder: 4
--- !u!4 &466988
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 127084}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 4.30000019, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 465264}
m_RootOrder: 0
--- !u!4 &493194
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 116264}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 1}
m_Children: []
m_Father: {fileID: 499790}
m_RootOrder: 2
--- !u!4 &499790
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 164686}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 447170}
- {fileID: 434410}
- {fileID: 493194}
- {fileID: 407040}
- {fileID: 465264}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!114 &11475906
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 164686}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e2fdc61177f1f64e87310046aeddc05, type: 3}
m_Name:
m_EditorClassIdentifier:
mainArrowSprite: {fileID: 21238016}
arrowSprite:
- {fileID: 21300000, guid: 8308efe3bc5f7004a971a38fe16a018b, type: 3}
- {fileID: 21300000, guid: 65e9ee94a827ec24d9985dcc878602ac, type: 3}
- {fileID: 21300000, guid: 279e5dfb6664ea04db66fc502021b116, type: 3}
color:
- {r: .988235295, g: .309803933, b: .125490203, a: 0}
- {r: .650980413, g: .882352948, b: .125490203, a: 0}
- {r: .468317479, g: .865735173, b: .897058845, a: 0}
touchRing01: {fileID: 195408}
touchRing:
- {fileID: 136684}
- {fileID: 116264}
- {fileID: 141902}
attackType: 3
walls:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
arrowPoint: {fileID: 127084}
IsReady: 0
--- !u!212 &21214796
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 195408}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -307191793
m_SortingOrder: 10
m_Sprite: {fileID: 21300000, guid: d81d2bba4cfab8242869bb036c28222e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21238016
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 175358}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -307191793
m_SortingOrder: 10
m_Sprite: {fileID: 21300000, guid: 279e5dfb6664ea04db66fc502021b116, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21251238
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 141902}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -307191793
m_SortingOrder: 10
m_Sprite: {fileID: 21300000, guid: ac2c7881e6c4a6e4288be57d12dcd56e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21260646
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 136684}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -307191793
m_SortingOrder: 10
m_Sprite: {fileID: 21300000, guid: ac2c7881e6c4a6e4288be57d12dcd56e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21275056
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 116264}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -307191793
m_SortingOrder: 10
m_Sprite: {fileID: 21300000, guid: ac2c7881e6c4a6e4288be57d12dcd56e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 164686}
m_IsPrefabParent: 1