37 lines
997 B
C#
37 lines
997 B
C#
using UnityEngine;
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namespace TKS.OutGame
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{
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/// <summary>등장 튀김(Fable 제안서 §4-2 「별 0.15 s 간격 scale 1.4→1」) — 켜질 때마다 delay 뒤 from → 1 · 시간 = 실시간(일시정지 무관).</summary>
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public class UiPop : MonoBehaviour
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{
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public float delay;
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public float from = 1.4f;
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public float duration = 0.18f;
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float t0;
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void OnEnable()
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{
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Play();
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}
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public void Play()
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{
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t0 = Time.unscaledTime + delay;
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transform.localScale = Vector3.zero;
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}
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void Update()
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{
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float t = Time.unscaledTime - t0;
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if (t < 0f)
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{
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transform.localScale = Vector3.zero;
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return;
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}
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float k = duration > 0f ? Mathf.Clamp01(t / duration) : 1f;
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transform.localScale = Vector3.one * Mathf.Lerp(from, 1f, 1f - (1f - k) * (1f - k));
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}
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}
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}
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