OneShotOneKill/Assets/HeroEditor4D/InventorySystem/Scripts/Enums/ItemRarity.cs

12 lines
179 B
C#

namespace Assets.HeroEditor4D.InventorySystem.Scripts.Enums
{
public enum ItemRarity
{
Legacy = -2,
Basic = -1,
Common = 0,
Rare = 1,
Epic = 2,
Legendary = 3
}
}