인게임 상대 정보
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@ -34,7 +34,6 @@ RectTransform:
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@ -137,7 +136,6 @@ RectTransform:
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@ -28,6 +28,7 @@
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메인 화면 - 일부 이미지 변경
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게임 시작 시 튜토리얼 비활성화
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////////////////////////////////////////////////////////////////////////////////////////////////////
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아래는 게등위 버전 이후 작업 예정 목록입니다.
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멍박 구현 필요 (동물 7마리 이상, 상대는 동물 없을 때 2배)
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@ -25057,10 +25057,10 @@ RectTransform:
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--- !u!114 &339524943
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@ -38626,8 +38626,8 @@ RectTransform:
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@ -55523,8 +55523,8 @@ GameObject:
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@ -55583,32 +55583,6 @@ MonoBehaviour:
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@ -55617,6 +55591,30 @@ CanvasRenderer:
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@ -56203,8 +56201,8 @@ RectTransform:
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@ -71579,8 +71577,8 @@ RectTransform:
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@ -71590,8 +71588,8 @@ RectTransform:
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--- !u!1 &1087037061
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GameObject:
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@ -28,7 +28,7 @@ public class ScoreSynchronizer : MonoBehaviour
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private void OnInitializeGame()
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{
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tmp.text = "<color=#DC3D40>00</color>점";
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tmp.text = "<color=#DC3D40>0</color>점";
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}
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private void OnSynchronizeScore()
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