엿보기 이미지 (섹지 이미지로)
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@ -28,7 +28,6 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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엿보기 이미지 (섹지 이미지로)
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신규 이펙트 적용 (계속)
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구글 및 원스토어 이미지 분기 처리
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구글 및 원스토어 아이콘 분기 처리
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@ -3253,6 +3253,7 @@ GameObject:
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- component: {fileID: 1811025698472998842}
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- component: {fileID: 3480240000994387731}
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- component: {fileID: 664651953786031124}
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- component: {fileID: 7890278734039469709}
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m_Layer: 5
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m_Name: ai
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m_TagString: Untagged
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@ -3269,13 +3270,13 @@ RectTransform:
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m_GameObject: {fileID: 5854041132478836283}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_LocalScale: {x: 1.2, y: 1.2, z: 1.2}
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m_ConstrainProportionsScale: 1
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m_Children: []
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m_Father: {fileID: 2885025788123905938}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -3317,6 +3318,20 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!114 &7890278734039469709
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5854041132478836283}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 86710e43de46f6f4bac7c8e50813a599, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_AspectMode: 3
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m_AspectRatio: 0.6667
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--- !u!1 &6191102621354526968
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GameObject:
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m_ObjectHideFlags: 0
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@ -15,7 +15,7 @@ public class PreviewUIPopup : PopupBase
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GameManager.Sound.PlaySFX(ESFXType.Open_Popup);
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GameManager.ADS.HideBanner();
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i_ai.sprite = DB_HuntingData.GetEntity(GameManager.DB.GetUnlockTargetIndex(true) << 1).DBF_HuntingImage;
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i_ai.sprite = DB_HuntingData.GetEntity((GameManager.DB.GetUnlockTargetIndex(true) << 1) + 1).DBF_HuntingImage;
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i_ai.preserveAspect = true;
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texts[0].text = GamePanel.Instance.AIGoldTMP.text;
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texts[1].text = $"Lv.{GameManager.DB.NormalGameLevel}";
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