33 lines
740 B
C#
33 lines
740 B
C#
using UnityEngine;
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public class PausePopup : PopupBase
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{
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public override void ShowPopup(int drawOrder)
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{
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base.ShowPopup(drawOrder);
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GameManager.Sound.PlaySFX(ESFXType.Open_Popup);
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}
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public void ClcikResume()
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{
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GameManager.Sound.PlaySFX(ESFXType.Button_Hit);
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GameManager.UI.HideTopPopup();
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}
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public void ClickHome()
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{
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GameManager.Sound.PlaySFX(ESFXType.Button_Hit);
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if(GamePanel.Instance.IsChallengeMode)
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{
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GameManager.Event.InvokeEvent(EEventType.OnReturnToHunting);
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}
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else
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{
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GameManager.Event.InvokeEvent(EEventType.OnReturnToHome);
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}
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GameManager.UI.HideTopPopup();
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}
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}
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