93 lines
2.0 KiB
C#
93 lines
2.0 KiB
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Confetti2
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{
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public class Confetti2SceneSelect : MonoBehaviour
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{
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public bool GUIHide = false;
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public bool GUIHide2 = false;
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public bool GUIHide3 = false;
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public void LoadConfettiDemo01()
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{
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SceneManager.LoadScene("confettifx_01");
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}
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public void LoadConfettiDemo02()
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{
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SceneManager.LoadScene("confettifx_02");
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}
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public void LoadConfettiDemo03()
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{
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SceneManager.LoadScene("confettifx_03");
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}
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public void LoadConfettiDemo04()
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{
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SceneManager.LoadScene("confettifx_04");
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}
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public void LoadConfettiDemo05()
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{
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SceneManager.LoadScene("confettifx_05");
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}
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public void LoadConfettiDemo06()
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{
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SceneManager.LoadScene("confettifx_06");
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}
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public void LoadConfettiDemo07()
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{
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SceneManager.LoadScene("confettifx_07");
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}
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public void LoadConfettiDemo08()
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{
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SceneManager.LoadScene("confettifx_08");
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}
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public void LoadConfettiDemo09()
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{
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SceneManager.LoadScene("confettifx_09");
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}
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void Update ()
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{
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if(Input.GetKeyDown(KeyCode.J))
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{
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GUIHide = !GUIHide;
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if (GUIHide)
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{
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GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = false;
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}
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else
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{
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GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = true;
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}
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}
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if(Input.GetKeyDown(KeyCode.K))
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{
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GUIHide2 = !GUIHide2;
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if (GUIHide2)
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{
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GameObject.Find("Canvas").GetComponent<Canvas> ().enabled = false;
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}
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else
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{
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GameObject.Find("Canvas").GetComponent<Canvas> ().enabled = true;
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}
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}
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if(Input.GetKeyDown(KeyCode.L))
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{
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GUIHide3 = !GUIHide3;
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if (GUIHide3)
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{
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GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = false;
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}
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else
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{
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GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = true;
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}
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}
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}
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}
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} |