Shegotwet/Assets/Scripts/UI/LobbyUI.cs

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using UnityEngine;
public class LobbyUI : MonoBehaviourSingletonTemplate<LobbyUI>
{
[SerializeField] AttandanceUI m_AttandanceUI;
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[SerializeField] OptionUI m_OptionUI;
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[SerializeField] ProfileUI m_ProfileUI;
public void OnClick_Button(GameObject btn)
{
switch (btn.name)
{
case "btn_attendance": m_AttandanceUI.Set(); break;
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case "btn_option": m_OptionUI.Set(); break;
}
}
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public void Show_Profile(int girlid)
{
m_ProfileUI.Set(girlid);
}
}