Shegotwet/Assets/Scripts/Util/SetBannerPos.cs

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using System.Collections.Generic;
using UnityEngine;
public class SetBannerPos : MonoBehaviour
{
static List<SetBannerPos> list_SetBannerPos = new List<SetBannerPos>();
private void Awake()
{
list_SetBannerPos.Add(this);
}
public bool BannerPosIsBottom = true;
private void Start()
{
var rt = GetComponent<RectTransform>();
if (BannerPosIsBottom)
rt.anchoredPosition = new Vector2(rt.anchoredPosition.x, rt.anchoredPosition.y + 150f);
else
rt.anchoredPosition = new Vector2(rt.anchoredPosition.x, rt.anchoredPosition.y - 150f);
}
}