Shegotwet/Assets/Scripts/UI/GachaUI.cs

31 lines
748 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GachaUI : uScrollViewMgr
{
public GameObject[] gos_grade;
List<(eMoney, int)> list_log = new List<(eMoney, int)>();
public void Set()
{
gameObject.SetActive(true);
DSUtil.InActivateGameObjects(gos_grade);
}
public void OnClick_Lucky()
{
}
public void OnClick_Gacha()
{
var gradedata = table_gacharateconfig.Ins.Get_RadomData();
DSUtil.InActivateGameObjects(gos_grade, gradedata.n_GachaGrade - 1);
var reward = table_gachareward.Ins.Get_Reward(gradedata.n_GachaGrade);
list_log.Add(reward);
Set_ScrollView(list_log);
Set_Vertical_ScrollEnd(0);
}
}