Shegotwet/Assets/Scripts/UI/LobbyUI.cs

14 lines
306 B
C#

using UnityEngine;
public class LobbyUI : MonoBehaviourSingletonTemplate<LobbyUI>
{
[SerializeField] AttandanceUI m_AttandanceUI;
public void OnClick_Button(GameObject btn)
{
switch (btn.name)
{
case "btn_attendance": m_AttandanceUI.Set(); break;
}
}
}