24 lines
386 B
C#
24 lines
386 B
C#
|
|
using System;
|
||
|
|
using TMPro;
|
||
|
|
using UnityEngine;
|
||
|
|
|
||
|
|
public class PopupUI : MonoBehaviour
|
||
|
|
{
|
||
|
|
public TextMeshProUGUI t_msg;
|
||
|
|
|
||
|
|
Action act_ok;
|
||
|
|
|
||
|
|
public void Set(string msg, Action ok)
|
||
|
|
{
|
||
|
|
gameObject.SetActive(true);
|
||
|
|
act_ok = ok;
|
||
|
|
|
||
|
|
t_msg.text = msg;
|
||
|
|
}
|
||
|
|
|
||
|
|
public void OnClick_OK()
|
||
|
|
{
|
||
|
|
gameObject.SetActive(false);
|
||
|
|
act_ok?.Invoke();
|
||
|
|
}
|
||
|
|
}
|