상품 구성 관련 수정사항 반영 바랍니다. 1) 챗봇 패키지는 특가 패키지로 합쳐서 4개의 상품으로 처리 될 수 있도록 수정 바랍니다. 2) 일부 패키지 기능 수정이 필요합니다. 핫타임 패키지 : 피버 모드 지속시간 2배로 증가 (패키지 구매 시) 확률업 패키지 : 뽑기 가격 1/2로 감소, 뽑기 확률 증가 (패키지 구매 시 뽑기 등급1 가중치 0으로 변경)"
This commit is contained in:
parent
3e77c663f9
commit
9cf2822b09
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@ -25,16 +25,6 @@ MonoBehaviour:
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||||||
m_ReadOnly: 0
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m_ReadOnly: 0
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||||||
m_SerializedLabels: []
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m_SerializedLabels: []
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||||||
FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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||||||
- m_GUID: 6380f1d398a88f24eb4533b24a31dd71
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m_Address: Assets/Res_Addr/Girl_Game
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||||||
m_ReadOnly: 0
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||||||
m_SerializedLabels: []
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||||||
FlaggedDuringContentUpdateRestriction: 0
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||||||
- m_GUID: 9bef269f90a11c545bd6c49e5eeaa40c
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m_Address: Assets/Res_Addr/Girl_LuckyGame
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m_ReadOnly: 0
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||||||
m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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m_ReadOnly: 0
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m_ReadOnly: 0
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m_Settings: {fileID: 11400000, guid: a2b1186de4aee1c42bc7b90913f7e65c, type: 2}
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m_Settings: {fileID: 11400000, guid: a2b1186de4aee1c42bc7b90913f7e65c, type: 2}
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m_SchemaSet:
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m_SchemaSet:
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@ -42,24 +42,46 @@ public class table_gacharateconfig : table_base
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if (tableDatas == null || tableDatas.Count == 0)
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if (tableDatas == null || tableDatas.Count == 0)
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return null;
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return null;
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List<gacharateconfigtabledata> targetList = tableDatas;
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if (SaveMgr.Ins.GachaChargeTime_Reduce())
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{
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int minGrade = int.MaxValue;
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for (int i = 0; i < tableDatas.Count; i++)
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{
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if (tableDatas[i].n_GachaGrade < minGrade)
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minGrade = tableDatas[i].n_GachaGrade;
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}
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var filtered = new List<gacharateconfigtabledata>();
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for (int i = 0; i < tableDatas.Count; i++)
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{
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if (tableDatas[i].n_GachaGrade > minGrade)
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filtered.Add(tableDatas[i]);
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}
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if (filtered.Count > 0)
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targetList = filtered;
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}
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int totalRate = 0;
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int totalRate = 0;
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foreach (var data in tableDatas)
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foreach (var data in targetList)
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{
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{
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totalRate += data.n_GachaGradeRate;
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totalRate += data.n_GachaGradeRate;
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}
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}
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// 1 ~ totalRate 사이 난수 생성
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// 1 ~ totalRate
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int rand = UnityEngine.Random.Range(1, totalRate + 1);
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int rand = UnityEngine.Random.Range(1, totalRate + 1);
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int cumulative = 0;
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int cumulative = 0;
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foreach (var data in tableDatas)
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foreach (var data in targetList)
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{
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{
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cumulative += data.n_GachaGradeRate;
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cumulative += data.n_GachaGradeRate;
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if (rand <= cumulative)
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if (rand <= cumulative)
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return data;
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return data;
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}
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}
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// fallback (논리상 여기 안 옴)
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// fallback
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return tableDatas[tableDatas.Count - 1];
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return targetList[targetList.Count - 1];
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}
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}
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}
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}
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@ -130,7 +130,6 @@ public class HorseRushPanel : AddrHandleBase
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{
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{
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STUN_TIME = 0.5f;
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STUN_TIME = 0.5f;
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RUSH_LIMIT_TIME = 2f;
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RUSH_LIMIT_TIME = 2f;
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FEVER_TIME = 8f;
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BONUS_TIME = 0.4f;
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BONUS_TIME = 0.4f;
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FEVER_INCREASE_MIN = 5;
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FEVER_INCREASE_MIN = 5;
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FEVER_INCREASE_MAX = 15;
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FEVER_INCREASE_MAX = 15;
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@ -311,6 +310,7 @@ public class HorseRushPanel : AddrHandleBase
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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DEFAULT_FEVER_COUNT = 20;
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DEFAULT_FEVER_COUNT = 20;
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#endif
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#endif
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FEVER_TIME = SaveMgr.Ins.IsInfinityMiniGame() ? 16f : 8f;
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// UI 초기화
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// UI 초기화
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_combo.SetActive(false);
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_combo.SetActive(false);
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@ -16342,7 +16342,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 34, y: -78}
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m_AnchoredPosition: {x: 34, y: 333}
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m_SizeDelta: {x: -50.10004, y: -89.630005}
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m_SizeDelta: {x: -50.10004, y: -89.630005}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &372107469
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--- !u!114 &372107469
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@ -17889,7 +17889,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &413986003
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--- !u!224 &413986003
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -19420,9 +19420,9 @@ RectTransform:
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- {fileID: 1758430830}
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- {fileID: 1758430830}
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m_Father: {fileID: 1520745915}
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m_Father: {fileID: 1520745915}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -240, y: -272}
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m_AnchoredPosition: {x: -234.2, y: 216}
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m_SizeDelta: {x: 440, y: 302.74}
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m_SizeDelta: {x: 440, y: 302.74}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &449645076
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--- !u!114 &449645076
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@ -33081,7 +33081,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &772120019
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--- !u!224 &772120019
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -39976,7 +39976,7 @@ MonoBehaviour:
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t_limit: {fileID: 1446812988}
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t_limit: {fileID: 1446812988}
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t_pricelimit: {fileID: 1860629982}
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t_pricelimit: {fileID: 1860629982}
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t_buymoneyprice: {fileID: 539166755}
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t_buymoneyprice: {fileID: 539166755}
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t_sale: {fileID: 0}
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t_sale: {fileID: 1064032601}
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go_btnbuy: {fileID: 513804693}
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go_btnbuy: {fileID: 513804693}
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go_btnbuylimit: {fileID: 825929559}
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go_btnbuylimit: {fileID: 825929559}
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go_btnbuymoney: {fileID: 1105452051}
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go_btnbuymoney: {fileID: 1105452051}
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@ -42581,7 +42581,7 @@ MonoBehaviour:
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t_limit: {fileID: 1014086874}
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t_limit: {fileID: 1014086874}
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t_pricelimit: {fileID: 915124419}
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t_pricelimit: {fileID: 915124419}
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t_buymoneyprice: {fileID: 1924078574}
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t_buymoneyprice: {fileID: 1924078574}
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t_sale: {fileID: 0}
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t_sale: {fileID: 381297544}
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go_btnbuy: {fileID: 2014452500}
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go_btnbuy: {fileID: 2014452500}
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go_btnbuylimit: {fileID: 1988377068}
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go_btnbuylimit: {fileID: 1988377068}
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go_btnbuymoney: {fileID: 902737964}
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go_btnbuymoney: {fileID: 902737964}
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@ -48824,7 +48824,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 46, y: -268.18506}
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m_AnchoredPosition: {x: 46, y: 143}
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m_SizeDelta: {x: 0, y: -100}
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m_SizeDelta: {x: 0, y: -100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1072563889
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--- !u!114 &1072563889
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@ -51954,9 +51954,9 @@ RectTransform:
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- {fileID: 89002543}
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- {fileID: 89002543}
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m_Father: {fileID: 1520745915}
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m_Father: {fileID: 1520745915}
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||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||||
m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMin: {x: 0.5, y: 0.5}
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||||||
m_AnchorMax: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 0.5}
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||||||
m_AnchoredPosition: {x: 240, y: -272.00003}
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m_AnchoredPosition: {x: 233.89, y: 216}
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||||||
m_SizeDelta: {x: 440, y: 302.74}
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m_SizeDelta: {x: 440, y: 302.74}
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||||||
m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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||||||
--- !u!114 &1142258171
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--- !u!114 &1142258171
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@ -52266,7 +52266,7 @@ MonoBehaviour:
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||||||
t_limit: {fileID: 735254794}
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t_limit: {fileID: 735254794}
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||||||
t_pricelimit: {fileID: 1592967792}
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t_pricelimit: {fileID: 1592967792}
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||||||
t_buymoneyprice: {fileID: 1954560664}
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t_buymoneyprice: {fileID: 1954560664}
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||||||
t_sale: {fileID: 0}
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t_sale: {fileID: 1827843152}
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||||||
go_btnbuy: {fileID: 158737568}
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go_btnbuy: {fileID: 158737568}
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||||||
go_btnbuylimit: {fileID: 404307196}
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go_btnbuylimit: {fileID: 404307196}
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||||||
go_btnbuymoney: {fileID: 233404564}
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go_btnbuymoney: {fileID: 233404564}
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||||||
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@ -53364,7 +53364,7 @@ RectTransform:
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||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||||
m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMin: {x: 0.5, y: 1}
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||||||
m_AnchorMax: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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||||||
m_AnchoredPosition: {x: 0, y: -74}
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m_AnchoredPosition: {x: 0, y: 340}
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||||||
m_SizeDelta: {x: 956, y: 66}
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m_SizeDelta: {x: 956, y: 66}
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||||||
m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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||||||
--- !u!114 &1176259466
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--- !u!114 &1176259466
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@ -56732,9 +56732,9 @@ RectTransform:
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||||||
m_Children: []
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m_Children: []
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||||||
m_Father: {fileID: 2083971308}
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m_Father: {fileID: 2083971308}
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||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||||
m_AnchorMin: {x: 1, y: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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||||||
m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 0.5, y: 0.5}
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||||||
m_AnchoredPosition: {x: -50, y: 51}
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m_AnchoredPosition: {x: 50, y: -49}
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||||||
m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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||||||
m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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||||||
--- !u!114 &1246994244
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--- !u!114 &1246994244
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@ -65300,8 +65300,8 @@ RectTransform:
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||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||||
m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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||||||
m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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||||||
m_AnchoredPosition: {x: 540, y: -3023.6}
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m_AnchoredPosition: {x: 540, y: -2571.51}
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||||||
m_SizeDelta: {x: 1080, y: 1867.8}
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m_SizeDelta: {x: 1080, y: 963.62}
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||||||
m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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||||||
--- !u!1 &1444161457
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--- !u!1 &1444161457
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GameObject:
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GameObject:
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@ -65948,7 +65948,7 @@ MonoBehaviour:
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||||||
t_limit: {fileID: 1911490257}
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t_limit: {fileID: 1911490257}
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||||||
t_pricelimit: {fileID: 1860643411}
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t_pricelimit: {fileID: 1860643411}
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||||||
t_buymoneyprice: {fileID: 1127974296}
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t_buymoneyprice: {fileID: 1127974296}
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||||||
t_sale: {fileID: 0}
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t_sale: {fileID: 255354124}
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||||||
go_btnbuy: {fileID: 1972920947}
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go_btnbuy: {fileID: 1972920947}
|
||||||
go_btnbuylimit: {fileID: 1559514763}
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go_btnbuylimit: {fileID: 1559514763}
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||||||
go_btnbuymoney: {fileID: 258455758}
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go_btnbuymoney: {fileID: 258455758}
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@ -67137,7 +67137,7 @@ RectTransform:
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||||||
m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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||||||
m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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||||||
m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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||||||
m_SizeDelta: {x: 0, y: 3957.5}
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m_SizeDelta: {x: 0, y: 3053.32}
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||||||
m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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||||||
--- !u!114 &1500699733
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--- !u!114 &1500699733
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MonoBehaviour:
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MonoBehaviour:
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@ -87287,7 +87287,7 @@ GameObject:
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||||||
m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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||||||
m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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||||||
m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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||||||
m_IsActive: 1
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m_IsActive: 0
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||||||
--- !u!224 &1941786414
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--- !u!224 &1941786414
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RectTransform:
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RectTransform:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
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@ -88661,9 +88661,9 @@ RectTransform:
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||||||
m_Children: []
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m_Children: []
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||||||
m_Father: {fileID: 797927522}
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m_Father: {fileID: 797927522}
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||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||||
m_AnchorMin: {x: 1, y: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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||||||
m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 0.5, y: 0.5}
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||||||
m_AnchoredPosition: {x: -65, y: 39}
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m_AnchoredPosition: {x: 35, y: -61}
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||||||
m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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||||||
m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1957647543
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--- !u!114 &1957647543
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@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using GUPS.AntiCheat.Protected;
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using TMPro;
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using TMPro;
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using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
@ -25,11 +26,11 @@ public class GachaUI : uScrollViewMgr
|
||||||
float fRefillTime, ToastY = -400f;
|
float fRefillTime, ToastY = -400f;
|
||||||
List<(eMoney, int)> list_log = new List<(eMoney, int)>();
|
List<(eMoney, int)> list_log = new List<(eMoney, int)>();
|
||||||
Coroutine co_sliderupdate;
|
Coroutine co_sliderupdate;
|
||||||
|
ProtectedInt32 m_GachaNeed;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
texts[1].text = $"{table_GlobalValue.Ins.Get_Float("GachaAD_Reward")}";
|
texts[1].text = $"{table_GlobalValue.Ins.Get_Float("GachaAD_Reward")}";
|
||||||
texts[2].text = $"{table_GlobalValue.Ins.Get_Int("GachaAmount")}";
|
|
||||||
texts[4].text = $"{table_GlobalValue.Ins.Get_Int("GachaAmount")}";
|
texts[4].text = $"{table_GlobalValue.Ins.Get_Int("GachaAmount")}";
|
||||||
|
|
||||||
videoPlayer.loopPointReached += OnVideoEnd;
|
videoPlayer.loopPointReached += OnVideoEnd;
|
||||||
|
|
@ -54,6 +55,10 @@ public class GachaUI : uScrollViewMgr
|
||||||
Set_UI(false);
|
Set_UI(false);
|
||||||
Init_GachaAnim();
|
Init_GachaAnim();
|
||||||
Set_Video();
|
Set_Video();
|
||||||
|
|
||||||
|
m_GachaNeed = table_GlobalValue.Ins.Get_Int("GachaAmount");
|
||||||
|
m_GachaNeed.Obfuscate();
|
||||||
|
texts[2].text = $"{(SaveMgr.Ins.GachaChargeTime_Reduce() ? m_GachaNeed >> 1 : m_GachaNeed)}";
|
||||||
}
|
}
|
||||||
|
|
||||||
void Set_UI(bool updateSlider)
|
void Set_UI(bool updateSlider)
|
||||||
|
|
@ -177,7 +182,7 @@ public class GachaUI : uScrollViewMgr
|
||||||
|
|
||||||
public void OnClick_Gacha()
|
public void OnClick_Gacha()
|
||||||
{
|
{
|
||||||
if (!isGacha && SaveMgr.Ins.Check_Money(eMoney.Gacha, table_GlobalValue.Ins.Get_Int("GachaAmount"), true, ToastY))
|
if (!isGacha && SaveMgr.Ins.Check_Money(eMoney.Gacha, m_GachaNeed, true, ToastY))
|
||||||
{
|
{
|
||||||
CanSkip = isGacha = true;
|
CanSkip = isGacha = true;
|
||||||
isRewardGiven = false;
|
isRewardGiven = false;
|
||||||
|
|
@ -234,7 +239,7 @@ public class GachaUI : uScrollViewMgr
|
||||||
if (isRewardGiven) yield break;
|
if (isRewardGiven) yield break;
|
||||||
isRewardGiven = true;
|
isRewardGiven = true;
|
||||||
|
|
||||||
SaveMgr.Ins.Add_Money(eMoney.Gacha, -table_GlobalValue.Ins.Get_Int("GachaAmount"));
|
SaveMgr.Ins.Add_Money(eMoney.Gacha, -m_GachaNeed);
|
||||||
var gradedata = table_gacharateconfig.Ins.Get_RadomData();
|
var gradedata = table_gacharateconfig.Ins.Get_RadomData();
|
||||||
var reward = table_gachareward.Ins.Get_Reward(gradedata.n_GachaGrade);
|
var reward = table_gachareward.Ins.Get_Reward(gradedata.n_GachaGrade);
|
||||||
i_GachaReward.transform.parent.parent.gameObject.SetActive(true);
|
i_GachaReward.transform.parent.parent.gameObject.SetActive(true);
|
||||||
|
|
|
||||||
|
|
@ -74,15 +74,27 @@ public class LobbyUI : MonoBehaviourSingletonTemplate<LobbyUI>
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void MiniGameCharging()
|
void MiniGameCharging()
|
||||||
|
{
|
||||||
|
if (!SaveMgr.Ins.IsInfinityMiniGame())
|
||||||
{
|
{
|
||||||
SaveMgr.Ins.Add_Money(eMoney.MiniGameHP);
|
SaveMgr.Ins.Add_Money(eMoney.MiniGameHP);
|
||||||
m_ToastUI.Set($"생명력이 충전되었습니다.");
|
m_ToastUI.Set($"생명력이 충전되었습니다.");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
SaveMgr.Ins.Set_Money(eMoney.MiniGameHP, table_GlobalValue.Ins.Get_Int("MiniGame_TotalEnterMoney"));
|
||||||
|
|
||||||
Check_MiniGameCharging();
|
Check_MiniGameCharging();
|
||||||
Set_Money();
|
Set_Money();
|
||||||
SaveMgr.Ins.Save();
|
SaveMgr.Ins.Save();
|
||||||
}
|
}
|
||||||
void Check_MiniGameCharging()
|
void Check_MiniGameCharging()
|
||||||
{
|
{
|
||||||
|
if (SaveMgr.Ins.IsInfinityMiniGame())
|
||||||
|
{
|
||||||
|
minigamechargingTime = 0f;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!SaveMgr.Ins.Check_Money(eMoney.MiniGameHP, table_GlobalValue.Ins.Get_Int("MiniGame_TotalEnterMoney"), false))
|
if (!SaveMgr.Ins.Check_Money(eMoney.MiniGameHP, table_GlobalValue.Ins.Get_Int("MiniGame_TotalEnterMoney"), false))
|
||||||
{
|
{
|
||||||
var cal = SaveMgr.Ins.Get_MiniGameTime() - InternetTime.Ins.Time;
|
var cal = SaveMgr.Ins.Get_MiniGameTime() - InternetTime.Ins.Time;
|
||||||
|
|
|
||||||
|
|
@ -243,22 +243,24 @@ public class ShopCard : MonoBehaviour
|
||||||
msg += $"광고 제거권을 획득했습니다.";
|
msg += $"광고 제거권을 획득했습니다.";
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_Data.n_BonusGameRefill > 0)
|
//if (m_Data.n_BonusGameRefill > 0)
|
||||||
{
|
//{
|
||||||
if (!string.IsNullOrEmpty(msg)) msg += "\n";
|
// if (!string.IsNullOrEmpty(msg)) msg += "\n";
|
||||||
msg += $"보너스 게임 리필 횟수가 {m_Data.n_BonusGameRefill} 추가 되었습니다.";
|
// msg += $"보너스 게임 리필 횟수가 {m_Data.n_BonusGameRefill} 추가 되었습니다.";
|
||||||
}
|
//}
|
||||||
|
|
||||||
if (m_Data.b_InfinityMiniGame)
|
if (m_Data.b_InfinityMiniGame)
|
||||||
{
|
{
|
||||||
if (!string.IsNullOrEmpty(msg)) msg += "\n";
|
if (!string.IsNullOrEmpty(msg)) msg += "\n";
|
||||||
msg += $"미니 게임 무제한 입장을 획득했습니다.";
|
msg += $"미니 게임 무제한 입장을 획득했습니다.\n";
|
||||||
|
msg += $"미니 게임 피버 지속시간이 2배 증가 했습니다.";
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_Data.b_LuckyGameCharge)
|
if (m_Data.b_LuckyGameCharge)
|
||||||
{
|
{
|
||||||
if (!string.IsNullOrEmpty(msg)) msg += "\n";
|
if (!string.IsNullOrEmpty(msg)) msg += "\n";
|
||||||
msg += $"뽑기 무료 충전 시간이 90% 감소되었습니다.";
|
msg += $"뽑기 비용이 50% 감소 했습니다.\n";
|
||||||
|
msg += $"뽑기 확률이 대폭 증가 했습니다.";
|
||||||
}
|
}
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(msg)) msg = "보상이 없습니다.\n보상을 설정해 주세요!";
|
if (string.IsNullOrEmpty(msg)) msg = "보상이 없습니다.\n보상을 설정해 주세요!";
|
||||||
|
|
|
||||||
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue