nightward/Assets/GUPS/AntiCheat/Source/ESensitiveLevel.cs

33 lines
876 B
C#

namespace GUPS.AntiCheat
{
/// <summary>
/// The sensitivity level of the monitor. Manages the reaction sensitivity of the monitor to possible detected threats.
/// </summary>
public enum ESensitiveLevel : byte
{
/// <summary>
/// Do not react to any possible cheating.
/// </summary>
NOT_SENSITIVE = 0,
/// <summary>
/// React on a high threat rating.
/// </summary>
LESS_SENSITIVE = 1,
/// <summary>
/// React on a moderate threat rating.
/// </summary>
MODERATE = 2,
/// <summary>
/// React on a low threat rating. May cause false positives.
/// </summary>
SENSITIVE = 3,
/// <summary>
/// React on a any threat rating. May cause false positives.
/// </summary>
VERY_SENSITIVE = 4,
}
}