docs(BT12-Dev): RangeTier 5단계 (엔트리 12)

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깃 관리자 2026-05-10 16:56:42 +09:00
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EerieVillage `6a160d5`
PM 보고 영역 영역 — 핵심만.
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## 엔트리 12. RangeTier 5단계 + aspect fallback
PD: "사정거리 너무 짧음·5단계 (1/5·1/2·2/3·1·1.5)"
- ActiveSkillData `RangeTier` enum + `Range` 필드
- Projectile `_maxRange = camWidth × tier배수` + aspect fallback (16:9·camWidth=12.44 fallback)
- 6 asset 매핑: A01·A03 Medium(2/3)·A02·A14 MediumLong(1)·A08 MediumShort(1/2)·A15 Long(1.5)
- EerieVillage `e7e120f`