..
Audio
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Character
feat(BT12-Dev): 스킬 시스템 누적 작업물 (PD 지시 2026-05-12~13)
2026-05-13 18:05:13 +09:00
Data
docs(BT12-MVP-A Phase 2-B asset 5): SkillPlaceholders 5 + meta 5 + folder meta 2 정착
2026-05-08 19:09:19 +09:00
Documentation
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Editor
BT5-Dev 최적화 B안: Debug.Log 가드 + Legacy 4 파일 정리
2026-05-08 17:24:51 +09:00
Environment
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
FX_BloodSkill
리소스 추가
2026-05-13 18:46:54 +09:00
FX_CartoonSkill Collection
리소스 추가
2026-05-13 18:46:54 +09:00
FX_DarkSkill
리소스 추가
2026-05-13 18:46:54 +09:00
FX_FireSkill
리소스 추가
2026-05-13 18:46:54 +09:00
FX_Slash_Collection
리소스 추가
2026-05-13 18:46:54 +09:00
Fonts
feat(BT12-Dev): 스킬 시스템 누적 작업물 (PD 지시 2026-05-12~13)
2026-05-13 18:05:13 +09:00
Game VFX - Cartoon Skill Collection Vol2
리소스 추가
2026-05-13 18:46:54 +09:00
Game VFX Collection Vol 2(URP)
리소스 추가
2026-05-13 18:46:54 +09:00
GameVFX Collection Vol3
리소스 추가
2026-05-13 18:46:54 +09:00
GameVFX Collection(URP)
리소스 추가
2026-05-13 18:46:54 +09:00
Layer Lab
auto: 2026-05-12 11:03 · scene: Lobby · 42 files
2026-05-12 11:03:10 +09:00
Mod Assets
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Monster
auto: 2026-05-08 22:14 · scene: Lobby · 125 files
2026-05-08 22:14:06 +09:00
Prefabs
feat(BT12-Dev): 스킬 시스템 누적 작업물 (PD 지시 2026-05-12~13)
2026-05-13 18:05:13 +09:00
Rendering
BT7-Plan Phase 1: VS 순수형 자동 발동 + 하트 분할 시스템
2026-04-24 16:22:13 +09:00
Resources
feat(BT12-Dev): A08 캐스팅 제거·Player spawn·가장 가까운 적 방향 발사 (PD 지시 2026-05-14)
2026-05-14 00:07:25 +09:00
Scenes
fix(BT12-Dev): ParticleGroupView InputSystem 전환·activeInputHandler revert (PD 지시 2026-05-13)
2026-05-13 22:11:56 +09:00
Screenshots
auto: 2026-05-12 11:03 · scene: Lobby · 42 files
2026-05-12 11:03:10 +09:00
Scripts
feat(BT12-Dev): A08 캐스팅 제거·Player spawn·가장 가까운 적 방향 발사 (PD 지시 2026-05-14)
2026-05-14 00:07:25 +09:00
Settings
BT7-Plan Phase 1: VS 순수형 자동 발동 + 하트 분할 시스템
2026-04-24 16:22:13 +09:00
Tests
BT5-Dev #16 : PM 변경 영역 일괄 commit (PD Editor GitAutoSync 영역 도달)
2026-05-07 15:29:34 +09:00
TextMesh Pro
docs(BT12-MVP-A Phase 2-B B+C·2-1·2-2 통합 완료): SkillSelectionCanvas Prefab + Scene 통합 + 한글 폰트 + 디자인 정정
2026-05-09 18:00:27 +09:00
Tiles
auto: 2026-05-12 11:03 · scene: Lobby · 42 files
2026-05-12 11:03:10 +09:00
_Recovery
auto: 2026-05-12 22:57 · scene: Lobby · 6 files
2026-05-12 22:57:08 +09:00
Audio.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Character.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Data.meta
docs(BT12-MVP-A Phase 2-B asset 5): SkillPlaceholders 5 + meta 5 + folder meta 2 정착
2026-05-08 19:09:19 +09:00
Documentation.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Editor.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Environment.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
FX_FireSkill.meta
auto: 2026-05-13 01:48 · scene: Lobby · 1494 files
2026-05-13 01:48:30 +09:00
Fonts.meta
docs(BT12-MVP-A Phase 2-B B+C·2-1·2-2 통합 완료): SkillSelectionCanvas Prefab + Scene 통합 + 한글 폰트 + 디자인 정정
2026-05-09 18:00:27 +09:00
GameVFX Collection(URP).meta
auto: 2026-05-13 01:48 · scene: Lobby · 1494 files
2026-05-13 01:48:30 +09:00
Layer Lab.meta
로비 ui 등
2026-04-28 17:01:58 +09:00
Mod Assets.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Monster.meta
auto: 2026-05-07 13:22 · scene: Lobby · 361 files
2026-05-07 13:22:51 +09:00
PlatformerMicrogame_README.txt
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
PlatformerMicrogame_README.txt.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Prefabs.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Rendering.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Resources.meta
auto: 2026-05-08 22:14 · scene: Lobby · 125 files
2026-05-08 22:14:06 +09:00
Scenes.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Screenshots.meta
auto: 2026-05-12 11:03 · scene: Lobby · 42 files
2026-05-12 11:03:10 +09:00
Scripts.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Settings.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Tests.meta
auto: 2026-04-23 23:50 · scene: SampleScene · 7 files
2026-04-23 23:50:20 +09:00
TextMesh Pro.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
ThirdPartyNotice.txt
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
ThirdPartyNotice.txt.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
Tiles.meta
initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트
2026-04-23 00:58:44 +09:00
_Recovery.meta
auto: 2026-04-23 23:47 · scene: SampleScene · 20 files
2026-04-23 23:47:51 +09:00