EerieVillage/Assets
깃 관리자 5e796cc5e2 BT5-Dev #32: PlatformDropThrough Awake/Start 진단 로그 + raycast 무한대
[BT31-StartHit] 출력 0건 진단:
1. PlatformDropThrough 부착 X 또는 Awake/Start 호출 X
2. Start raycast 거리 0.5m 이내 발판 X (Player 시작 위치 발판 멀리)

진단 영역:
- Awake: [BT32-DropThrough] self/ko/mask 출력
- Start: [BT32-DropThrough] Start called + raycast 결과 출력
  - hit Layer 8: [BT32-StartHit] dist·platform name·layer
  - miss: [BT32-StartHit] no Layer 8 + 모든 Layer raycast로 anyHit 출력
- raycast 거리 무한대 (Mathf.Infinity)
2026-05-07 17:29:30 +09:00
..
Audio initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Character BT5-Dev #16: PM 변경 영역 일괄 commit (PD Editor GitAutoSync 영역 도달) 2026-05-07 15:29:34 +09:00
Documentation initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Editor auto: 2026-04-23 23:47 · scene: SampleScene · 20 files 2026-04-23 23:47:51 +09:00
Environment initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Layer Lab auto: 2026-04-28 21:54 · scene: Lobby · 4 files 2026-04-28 21:54:27 +09:00
Mod Assets initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Monster auto: 2026-05-07 13:22 · scene: Lobby · 361 files 2026-05-07 13:22:51 +09:00
Prefabs BT5-Dev #22 진정한 근본: Enemy.prefab m_Layer 13→14 + m_TagString Player→Untagged + IgnoreLayerCollision(13,14) 2026-05-07 16:09:54 +09:00
Rendering BT7-Plan Phase 1: VS 순수형 자동 발동 + 하트 분할 시스템 2026-04-24 16:22:13 +09:00
Scenes 로비 ui 등 2026-04-28 17:01:58 +09:00
Scripts BT5-Dev #32: PlatformDropThrough Awake/Start 진단 로그 + raycast 무한대 2026-05-07 17:29:30 +09:00
Settings BT7-Plan Phase 1: VS 순수형 자동 발동 + 하트 분할 시스템 2026-04-24 16:22:13 +09:00
Tests BT5-Dev #16: PM 변경 영역 일괄 commit (PD Editor GitAutoSync 영역 도달) 2026-05-07 15:29:34 +09:00
TextMesh Pro initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Tiles initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Tutorials initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
_Recovery auto: 2026-04-28 21:54 · scene: Lobby · 4 files 2026-04-28 21:54:27 +09:00
Audio.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Character.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Documentation.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Editor.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Environment.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Layer Lab.meta 로비 ui 등 2026-04-28 17:01:58 +09:00
Mod Assets.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Monster.meta auto: 2026-05-07 13:22 · scene: Lobby · 361 files 2026-05-07 13:22:51 +09:00
PlatformerMicrogame_README.txt initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
PlatformerMicrogame_README.txt.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Prefabs.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Rendering.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Scenes.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Scripts.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Settings.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Tests.meta auto: 2026-04-23 23:50 · scene: SampleScene · 7 files 2026-04-23 23:50:20 +09:00
TextMesh Pro.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
ThirdPartyNotice.txt initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
ThirdPartyNotice.txt.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Tiles.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
Tutorials.meta initial: Unity 6000.3.13f1 LTS 2D PlatformerMicrogame 템플릿 + GitAutoSync Editor 스크립트 2026-04-23 00:58:44 +09:00
_Recovery.meta auto: 2026-04-23 23:47 · scene: SampleScene · 20 files 2026-04-23 23:47:51 +09:00