25 lines
519 B
C#
25 lines
519 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace Watermelon
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{
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[System.Serializable]
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public class ExperienceLevelData
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{
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[SerializeField] int experienceRequired;
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public int ExperienceRequired => experienceRequired;
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public int Level { get; private set; }
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public void SetLevel(int level)
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{
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Level = level;
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}
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public void SetExperienceRequred(int amount)
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{
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experienceRequired = amount;
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}
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}
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}
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