10501 평타콤보

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Ino 2025-06-21 07:23:07 +09:00
parent c913b65759
commit e41ef24731
17 changed files with 33640 additions and 56 deletions

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@ -470,11 +470,12 @@ public class PCActor : MyActor
{
base.Play_Attack(_attack, _as, () =>
{
if (!string.IsNullOrEmpty(m_ClassData.s_SlashPrefab))
Set_Coroutine(() =>
{
InGameInfo.Ins.Show_Effect(m_ClassData.s_SlashPrefab, Get_position(), transform.eulerAngles);
}, m_ClassData.f_SlashStartDelay);
// 애니메이션 Event ShowEffect 로 변경 (확장성 및 공격 속도 고려)
//if (!string.IsNullOrEmpty(m_ClassData.s_SlashPrefab))
// Set_Coroutine(() =>
// {
// InGameInfo.Ins.Show_Effect(m_ClassData.s_SlashPrefab, Get_position(), transform.eulerAngles);
// }, m_ClassData.f_SlashStartDelay);
});
}