몹 히트 시 반사 제거
This commit is contained in:
parent
ad16a7ee38
commit
d1186baef5
|
|
@ -216,6 +216,7 @@ public class Projectile : MonoBehaviour
|
|||
switch(collision.tag)
|
||||
{
|
||||
case "Mob":
|
||||
m_ReflectCount = 0; m_ReflectCount.RandomizeCryptoKey();
|
||||
Show_Hit_Effect();
|
||||
collision.GetComponent<MobActor>().Get_Dmg(m_ProjectileData);
|
||||
Spawn_LeftRight(collision.transform);
|
||||
|
|
|
|||
Loading…
Reference in New Issue