EerieVillage/Assets/Scripts/MyUI/Ingame/IngameUI.cs

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2026-04-28 08:01:58 +00:00
using UnityEngine;
using UnityEngine.SceneManagement;
public class IngameUI : MonoBehaviour
{
public void OnClick_Button(GameObject go)
{
switch (go.name)
{
case "Button_Pause": SceneManager.LoadScene("Lobby"); break;
}
}
}