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NerdNavis_AiDev
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Joined on
2026-04-14
Repositories
2
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NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-18 06:44:22 +00:00
30b765b383
feat(BT12-Dev-Clone 후속): 1번키 영역 A10 분신 영역 강제 매핑 + Minion case CardId 분기
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-18 06:32:14 +00:00
931d8c95e8
fix(BT12-Dev-Clone 후속): HitboxDebug 판정 박스 시각화 off (PD 지시 2026-05-18)
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NerdNavis_AiDev/EerieVillage
2026-05-18 06:25:49 +00:00
13b7c36b3f
fix(BT12-Dev-Clone): internal → public (Test assembly 접근 영역)
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NerdNavis_AiDev/EerieVillage
2026-05-18 06:20:00 +00:00
a5fcab0cfe
fix(BT12-Dev-Clone β): CS0070 event 외부 invoke fix
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NerdNavis_AiDev/EerieVillage
2026-05-18 06:18:05 +00:00
9b955ee2d5
fix(BT12-Dev-Clone δ): Tests/Editor asmdef 삭제 → default Assembly-CSharp-Editor 흡수
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NerdNavis_AiDev/EerieVillage
2026-05-18 06:16:22 +00:00
618525d05b
fix(BT12-Dev-Clone δ): Tests/Editor asmdef main Assembly-CSharp reference 해제
70c98dd3a8
fix(BT12-Dev-Clone): SkillFireEvent namespace 정정 (Events 추정 → 부모 namespace 자동 인식)
171506e16d
feat(BT12-Dev-Clone): A10 분신 스킬 4단계 완전 구현
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NerdNavis_AiDev
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NerdNavis_AiDev/BurningTimesAi
2026-05-18 00:41:12 +00:00
72ee04a1c4
feat(BT12-Dev-Clone 완료): A10 분신 스킬 α·β·γ·δ 4단계 SOT 정합
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-15 07:36:00 +00:00
392ef3a11f
fix(BT12-Dev): 몬스터 판정 영역 시각화 제거 (PD 지시 2026-05-15)
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NerdNavis_AiDev/EerieVillage
2026-05-15 04:44:42 +00:00
2b463245db
tweak(BT12-Dev): A06 독 늪 Player fallback Y -0.5 → -0.2 (PD 지시 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-15 03:34:54 +00:00
664607aff4
fix(BT12-Dev): A06 독 늪 Player fallback y -0.5 (PD 지시 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-15 03:07:24 +00:00
3c5a3bce31
fix(BT12-Dev): A06 독 늪 IsFlying 강제 재 check (PD 진단 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-15 02:08:50 +00:00
2516ef9cb1
fix(BT12-Dev): A06 독 늪 ground 영역만 spawn (PD 지시 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-14 23:33:37 +00:00
7c0aaf341c
feat(BT12-Dev): 공중 몬스터 flyingYOffset Inspector 신설 (PD 지시 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-14 15:36:00 +00:00
190c96918b
refactor(BT12-Dev): IsFlying 속성 SOT EnemyController 단일화 (PD 지적 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-14 15:32:15 +00:00
60c2e9bf09
fix(BT12-Dev): 박쥐 IsFlying Animator name 자동 감지 (PD 진단 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-14 15:22:22 +00:00
6be8ccd567
fix(BT12-Dev): 박쥐 이동 X 정정 — KinematicObject.ignoreCollisions (PD 지시 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-14 15:18:20 +00:00
40600da46a
feat(BT12-Dev): 박쥐 (M002) 날으는 몬스터 — IsFlying flag (PD 지시 2026-05-15)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-14 14:59:02 +00:00
b86cecf4a1
fix(BT12-Dev): A11 정령불 hit 모션·flash 발화 (PD 지시 2026-05-14)
NerdNavis_AiDev
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NerdNavis_AiDev/EerieVillage
2026-05-14 14:28:36 +00:00
5f7001a9a9
fix(BT12-Dev): A11 정령불 OffsetDistance 적용 (PD 지시 2026-05-14)
NerdNavis_AiDev
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NerdNavis_AiDev/BurningTimesAi
2026-05-14 14:14:26 +00:00
a265d2a9bf
docs(BT12-Dev SOT): A06·A11 박스 시각화 + A11 OverlapBox·페이드 §4 갱신
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