NerdNavis_AiDev
  • Joined on 2026-04-14
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 11:12:55 +00:00
1437720e50 fix(BT12-Dev): Projectile NullReferenceException + 잔존 fix (PD 보고 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 11:10:56 +00:00
0893c28a50 docs(BT12-Dev-Vis): 죽는 모션·부활 물리·투사체 진단·자성 #9 (엔트리 20)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 11:10:15 +00:00
69a18052a0 fix(BT12-Dev): Player 죽는 모션·부활 물리·투사체 진단 (PD 지시 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 11:05:14 +00:00
986e289aae docs(BT12-Dev-Vis): PlayerSpawn CS0246 fix·자성 #8 (엔트리 19)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 11:04:48 +00:00
c052d78114 fix(BT12-Dev): PlayerSpawn.cs CS0246 컴파일 에러 — using UnityEngine 누락 (PD 보고 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 11:03:33 +00:00
5265e03226 docs(BT12-Dev-Vis): Player 사망 제자리·부활·FX 잔상 (엔트리 18)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 11:02:56 +00:00
3a672f0591 fix(BT12-Dev): Player 사망 제자리·부활 모션·무적 + FX 잔상 safety cap (PD 지시 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 10:55:53 +00:00
ae983c0e61 docs(BT12-Dev-Vis): 투사체끼리 통과 fix (엔트리 17)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 10:55:22 +00:00
ebd7086a53 fix(BT12-Dev): 투사체끼리 충돌 X·통과 정합 (PD 지시 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 10:54:32 +00:00
d051763d20 docs(BT12-Dev-Vis): 사망 y -0.3·파이어볼 정지 fix (엔트리 16)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 10:54:02 +00:00
56a4a362a5 fix(BT12-Dev): 사망 y -0.5→-0.3 + 게임 시작 파이어볼 정지 fix (PD 지시 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 10:51:54 +00:00
0363a21d8f docs(BT12-Dev-Vis): 스킬 선택 UI 아이콘 fallback (엔트리 15)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 10:51:31 +00:00
32ab76fcde feat(BT12-Dev): 스킬 선택 UI 아이콘 fallback 추가 (PD 지시 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 10:50:02 +00:00
7cb5d828ae docs(BT12-Dev-Vis): 사망 모션 y -0.5 (엔트리 14)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 10:49:32 +00:00
18b21256cd fix(BT12-Dev): Enemy·Player 사망 모션 y -0.5 오프셋 (PD 지시 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 10:46:27 +00:00
c2399ca6f4 docs(BT12-Dev-Vis): Player 피격 distance·Enemy HP fallback·자성 #7 (엔트리 13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 10:45:56 +00:00
2efcd34177 fix(BT12-Dev): Player 피격 distance 기반 강화 + Enemy HP 자동 fallback (PD 보고 재발 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 10:42:51 +00:00
4f0ea322b9 docs(BT12-Dev-Vis): Player 피격 fix·Enemy HP random·자성 #6 (엔트리 12)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/EerieVillage 2026-05-13 10:42:16 +00:00
b4847b1545 fix(BT12-Dev): Player 피격 X — IsGrounded 조건 폐기 + Enemy HP 30~40 random (PD 지시 2026-05-13)
NerdNavis_AiDev pushed to main at NerdNavis_AiDev/BurningTimesAi 2026-05-13 10:39:02 +00:00
87ce2c1c41 docs(BT12-Dev-Vis): 기본 스킬 자동 습득 A02 (엔트리 11)